Race for the Galaxy (2nd Edition)
Suggested Age: 12+
No. of Players: 2-4
Game Duration: 60 minutes
Designer: Thomas Lehmann
Publisher: Rio Grande Games
Explore, Settle, Develop, Trade, Consume, or Produce? Which is most crucial? Who will be most successful at colonizing the galaxy? Your goal: to build the most prosperous space empire!
In Race for the Galaxy, players build galactic civilizations by playing game cards that represent worlds or technical and social developments.
Each round consists of 5 possible phases. Players may:
Explore - acquire a limited amount of new cards
Develop - build Development cards, which grant various powers and victory points
Settle - build World cards, which potentially produce goods and grant victory points
Produce - produce goods on their Worlds
Consume - sell goods to acquire new cards and victory points.
Each round, players secretly choose one action card and then simultaneously reveal them. Action cards trigger corresponding phases. Only those triggered phases will take place that round.
The player who best manages his choice of phases, cards, and powers will build the greatest space empire. The player with the most victory points wins the Race for the Galaxy!
5 Start World cards
109 game cards
4 sets of 9 action cards
4 summary sheets
28 Victory Point chips